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⛄ R74n / Sandboxels
•
3y ago
wet-aqua
how did this even happen? automatically generated elements?
how did this even happen
? automatically generated elements
?
⛄ R74n / Sandboxels
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W
wet-aqua
OP
•
2/28/23, 2:32 AM
would it be possible to separate land into land
#1
, land
#2 etc
?
P
progressive-amaranth
•
2/28/23, 2:33 AM
wat
P
progressive-amaranth
•
2/28/23, 2:33 AM
2 lands with the same meaning
?
W
wet-aqua
how did this even happen? automatically generated elements?
P
progressive-amaranth
•
2/28/23, 2:34 AM
mods these days are so random ngl
P
progressive-amaranth
•
2/28/23, 2:36 AM
flashing lights warning
:p
P
progressive-amaranth
2 lands with the same meaning?
W
wet-aqua
OP
•
2/28/23, 2:36 AM
yea separate land so it doesn
't get too silly
S
sacred-rose
•
2/28/23, 2:37 AM
land a and land b
W
wet-aqua
OP
•
2/28/23, 2:43 AM
@alice
not sure how pratical this is
, but would it be possible for you to do a curated
"main
" mod that is just a compilation of your bigger and more stable mods
?
W
wet-aqua
OP
•
2/28/23, 2:43 AM
not the test
/experimental stuff
, just the stuff we are sure works
D
dead-brown
•
2/28/23, 3:02 AM
I made a bot for the alchemy mod and it was only able to unlock foam
, ozone
, smoke
, and mud
D
dead-brown
•
2/28/23, 3:02 AM
I think it has a bug of some sort
R
ryan 🪱
•
2/28/23, 3:02 AM
whattttt
V
verbal-lime
•
2/28/23, 3:02 AM
lame bkt
R
ryan 🪱
•
2/28/23, 3:02 AM
sandboxels bots
V
verbal-lime
•
2/28/23, 3:02 AM
It makes Armageddon when
R
ryan 🪱
•
2/28/23, 3:03 AM
AI plays sandboxels
V
verbal-lime
•
2/28/23, 3:03 AM
is it like it tells you to steps to do it
V
verbal-lime
•
2/28/23, 3:03 AM
or like did you give the ai a virtual mouse
D
dead-brown
•
2/28/23, 3:03 AM
Oh wait I just realised the problem
V
verbal-lime
•
2/28/23, 3:04 AM
actually no it
’d be an algorithm
V
verbal-lime
•
2/28/23, 3:04 AM
if it has criteria
V
verbal-lime
•
2/28/23, 3:04 AM
for doing something
D
dead-brown
•
2/28/23, 3:04 AM
Oh and uh the bot is lame
, it just loops through each element and pretends it made an action leading to a new element
D
dead-brown
•
2/28/23, 3:04 AM
No steps to do it
, no virtual mouse
D
dead-brown
•
2/28/23, 3:05 AM
Sorry
V
verbal-lime
•
2/28/23, 3:05 AM
Does alchemy
.js have more reactions to make certain elements possible like tot alchemy mod or is it just base reactions
?
V
verbal-lime
•
2/28/23, 3:05 AM
And does it have support with other element mods
?
D
dead-brown
•
2/28/23, 3:05 AM
No
, just vanilla sandboxels reactions
D
dead-brown
•
2/28/23, 3:05 AM
It has support with other mods
D
dead-brown
•
2/28/23, 3:06 AM
Although it does add explosions to the toolbar
V
verbal-lime
•
2/28/23, 3:06 AM
https://tenor.com/view/what-rihanna-huh-say-what-wait-what-gif-17215558
Tenor
R
ryan 🪱
•
2/28/23, 3:07 AM
someone needs to give an AI sandboxels
P
precious-lavender
someone needs to give an AI sandboxels
D
dead-brown
•
2/28/23, 3:09 AM
You
'd need a beefy computer AND a criteria to tell the ai what is good and what is bad
R
ryan 🪱
•
2/28/23, 3:09 AM
hmmmm
D
dead-brown
•
2/28/23, 3:10 AM
And browsers struggle to take advantage of GPUs or multi
-core CPUs so it
'd be even slower to train the AI
D
dead-brown
•
2/28/23, 3:11 AM
Although we do have experimental WebGPU support which places the responsibility of managing the GPU resources all on the site
D
dead-brown
•
2/28/23, 3:13 AM
I just realized
, the alchemy bot can
't predict the custom behaviors of elements
, so it
's impossible to find every element via the bot
D
dead-brown
•
2/28/23, 3:19 AM
Frick some weird bug in my bot is causing chrome to exponentially get slower the longer the bot runs
S
sacred-rose
•
2/28/23, 3:20 AM
ai in sandboxels will just make armageddon every tick
S
sacred-rose
•
2/28/23, 3:20 AM
it thinks it
's a
"good idea
"
D
dead-brown
•
2/28/23, 3:21 AM
I fixed it
M
MollTheCoder
I just realized, the alchemy bot can't predict the custom behaviors of elements,...
R
ryan 🪱
•
2/28/23, 3:22 AM
javascript to place two squares of each element next to each other and record the results
P
precious-lavender
javascript to place two squares of each element next to each other and record th...
D
dead-brown
•
2/28/23, 3:23 AM
I
'm too lasy
R
ryan 🪱
•
2/28/23, 3:23 AM
awwww it seems pretty easyyy
D
dead-brown
•
2/28/23, 3:23 AM
Anyways how do I make it unlock elements
?
R
ryan 🪱
•
2/28/23, 3:23 AM
unlock as discovered mode
?
R
ryan 🪱
•
2/28/23, 3:23 AM
wdym
D
dead-brown
•
2/28/23, 3:24 AM
I have an array of elements I found the solutions for
, how do I make them appear in the element list
R
ryan 🪱
•
2/28/23, 3:24 AM
oh uhh
R
ryan 🪱
•
2/28/23, 3:24 AM
i forget the name but there
’s a function to unlock it
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