Hi Lickapig 8279 Dillpickleschmidt 4318

Hi @lickapig @dillpickleschmidt ! Sorry to hear about the issue, this is the first time I've seen something like this 🤔 Lemme tag our landscape folks, they'll investigate this and get back to you both asap 🙏 @seulementenfrance @spatiotemporal
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Adnan Chaumette
Making a thread just so we keep the convo in one space.
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spatiotemporal
Hey guys, yeah in this version handling Landscapes are a bit messy unfortunately, but all issues that have been addressed are fixed in the next release(coming soon). This sculpting problem though I haven't encountered yet. Did you scatter on a landscape that you generated and then sculpting become unresponsive? The snapping to corner could be this: https://forums.unrealengine.com/t/landscape-brush-fixed-in-a-corner-of-a-level-in-ue5-5-0-1-never-moves/550152 Near Clip is project dependent so could be that. I was able to reproduce this error on my end with setting near clip to a small value. (I'm on UE 5.1)
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spatiotemporal
Although the foliage disappearing is a bit weird, it's unrelated to corner stuck brush, because I still have my foliage that I painted
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spatiotemporal
We don't touch the landscape itself, just query its mesh data, so it's most likely some Unreal related weirdness.
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spatiotemporal
Oh yess, crashing to close faster, I know that one 😄
Adnan Chaumette
@dillpickleschmidt if there's anything that pops up in the crash log, please drop a screenshot of it here 🙏
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Adnan Chaumette
@lickapig we're gonna shoot for tomorrow, or at the latest Tuesday ✅ There's a few more goodies in there for Unreal Engine that definitely make the wait worth it 👀
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Adnan Chaumette
btw, feel free to drop some tool requests in the #unreal-engine ! We're always on the look out for expanding the tools library, so anything that you hate, come rant about it 😄
spatiotemporal
👆
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