music play but doesn't sound

js 
const { ActionRowBuilder, ButtonBuilder, ButtonStyle, Events, Client, GatewayIntentBits, Partials, Collection, ActivityType, SelectMenuBuilder } = require("discord.js");


const { createReadStream } = require('node:fs');
const { join } = require('node:path');
const { AudioPlayerStatus, StreamType, createAudioResource, createAudioPlayer } = require('@discordjs/voice');

const { joinVoiceChannel, getVoiceConnection } = require('@discordjs/voice');


const client = new Client({
  intents: [
    GatewayIntentBits.Guilds,
    GatewayIntentBits.GuildMembers,
    GatewayIntentBits.MessageContent,
    GatewayIntentBits.GuildVoiceStates,
    GatewayIntentBits.GuildMessages,
  ],
  partials: [
    Partials.Channel,
    Partials.Message,
    Partials.User,
    Partials.GuildMember,
  ],
});

// list of sounds to play
//use always "./files" like this
const sounds = [
  './audio1.mp3',
  './audio2.mp3',
  './audio3.mp3'
];

client.on('ready', () => {
  console.log(`Logged in as ${client.user.tag}`);
  console.log(client.channels);
});


client.on('messageCreate', async message => {
   if (message.content === '!play') {
    // check if bot is in a voice channel
const channel = client.channels.cache.find(c => c.name === "・vc・");

  
     
    const connection = joinVoiceChannel({
    channelId: channel.id,
    guildId: channel.guild.id,
    adapterCreator: channel.guild.voiceAdapterCreator,
    selfDeaf: false,
    selfMute: false // this may also
});

const player = createAudioPlayer();
 
     // pick a random sound to play
    const sound = sounds[Math.floor(Math.random() * sounds.length)];
     


// Thanks
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