HGL
adverse-sapphire
Games are just not launching
I reinstalled the launcher, logged in and out several times, reinstalled again, compiled it from source, restarted. It worked yesterday, after the latest arch update it didn't anymore. I am running arch on 6.2.7-zen (latest). Updated today.
winetricks-20220411-1 is up to date
33 Replies
judicial-coral•3y ago
can you share a log after trying to run a game? those logs don't show any game launch attempt
adverse-sapphireOP•3y ago
That's exactly what I'm saying
That is the log after launching the game
And that's what's bothering me about it too
It also says "Launching Dead By Daylight" but that's it
adverse-sapphire•3y ago
Read pinned support channel first
Then provide game logs not general logs
adverse-sapphireOP•3y ago
I read the pinned support channel. There's no game starting, therefore there's no game logs i can provide. Launching Dead by Daylight doesn't start dead by daylight afterwards. Launching it from legendary directly runs the game.
It says it's starting the game but it's actually not.
adverse-sapphire•3y ago
And the game logs are empty ?
adverse-sapphireOP•3y ago
That's true, because there's no game.

adverse-sapphireOP•3y ago
But be rest assured that there are so many instances of Heroic Running even when I close the launcher

adverse-sapphire•3y ago
Are you sure the game logs are empty? Do you have wine dependecies installed aswell vulkan drivers. Did you enabled system libs (not recommended)
genetic-orange•3y ago
even if the game fails to launch there is always a game log ime
go to the game page, click the "report a problem" is that log empty?
adverse-sapphireOP•3y ago
the game doesnt fail to launch, it doesn't even get launched-
adverse-sapphireOP•3y ago

adverse-sapphireOP•3y ago
that's the reason i believe its an issue with the launcher. i don't get any output from it that might hint as to why it doesn't. I believe its stuck in some promise and tries to resolve something without sending a previous log message for that. It might also be a legendary issue, but launching the game manually with legendary like stated before, works perfectly fine.
adverse-sapphireOP•3y ago
I found a temporary fix:
I think it gets stuck after "Starting the Download Queue".
If i Ctrl+C it, then the game launches

adverse-sapphireOP•3y ago
This is where it doesn't respond anymore. Seems to be something system specific

adverse-sapphireOP•3y ago
possibly related (?):
https://stackoverflow.com/questions/68401421/systeminformation-is-only-pending-and-doesnt-show-any-results-in-vue
Stack Overflow
Systeminformation is only pending and doesn't show any results in vue
As my personal project I want to make a desktop app with the use of Electron and Vue. I've got that all set up and running flawlessly with already finished gui, but there is one small problem. To g...
judicial-coral•3y ago
can you remove all that code related to the graphics and try? it's just for logging anyway
adverse-sapphireOP•3y ago
i already worked out a fix
will open a pr in a sec
adverse-sapphireOP•3y ago
GitHub
[FIX] Graphics card info can't always be resolved by Kek5chen · Pul...
When starting a game, or starting the launcher, it tries to resolve the GPU and driver information using the systeminformation library's graphics() call (aswell as cpu(), mem() and osInfo() whi...
adverse-sapphireOP•3y ago
if there's anything wrong with it, just tell me what.
adverse-sapphireOP•3y ago
Two hours of debugging later and some coding and we're up and running again. Linux really makes you feel like you deserve playing a game lol

adverse-sapphireOP•3y ago
i went in depth with what i found out through debugging in the issue and opened a pr with the fix that worked for me. If you guys want to approach the issue differently feel free to
eastern-cyan•3y ago
GitHub
[Feature Request] Use vulkaninfo or glxinfo over clinfo on linux. ...
Describe the bug Most users won't have compute drivers installed, since there is no use for them on most systems, this leads to gpu info not being reported. On the other hand, vulkan is used by...
eastern-cyan•3y ago
why the actual hell were they using clinfo
sometimes people man
vulkaninfo litterally outputs a json
like you can't get something better
you litterally cant
actual dumpster fire code right there
judicial-coral•3y ago
@OOOOOF123 you don't have to bash on other people's code, they probably did what they could with the information and skills they had and it served us totally fine for years, saying some code is a dumpster fire or that some choice is a terrible idea is just useless comment
eastern-cyan•3y ago
ok accidently used slightly harsh language on github
but yeah ur right
it's moments like these that make me think I have asperger's or something 😅
adverse-sapphire•3y ago
I will blame your code in 3 years then why you are not using current standards...
eastern-cyan•3y ago
Yes 🐸
Good idea
But hopefully vulkan still exists in 3 years
adverse-sapphire•3y ago
Talking not about vulkan either want to show you not to complain about old code why they did it this way.
So maybe someone comes in 3 years see you added some code in heroic and complain about it, because it does not follow 2 weeks standards
Just be nice and not rude in general
eastern-cyan•3y ago
I didn't realize I was being rude until yall pointed it out 🐸
adverse-sapphire•3y ago
In your github you where passive rude by complaining using clinfo
Instead just niceless saying that clinfo is not the way to use it currently
harsh-harlequin•3y ago
i am facing the same problem with my fallout 3
adverse-sapphireOP•3y ago
i also didnt realize
to me your reaction just seemed childish and naive.
adverse-sapphire•3y ago
Yes maybe rude is the wrong word but saying clinfo was a bad idea is not a nice way to tell people to fix something. How long does the package exist? When was the desicion made to use clinfo and was it as this time a bad idea or just the best and current way ?