Issue with breaking textures

Greetings, I'm so sorry if this has been answered before, or if the info is available somewhere, but I'm really trying to fix this issue. I read the complete known issue but I'm not sure if it is related. Basically, using Chocapic Shaders (any but Toaster), on 1.19.2 using latest Sodium, Indium and Iris, the breaking textures become black. I have no idea if it can be fixed
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