PBR textures breaking when using my TextureManager Mixin.

When my mod AzureLib is installed with Iris, and an emissive texture pack is loaded, the emissive textures no longer work. Seems that disabling my mixin here: https://github.com/AzureDoom/AzureLib/blob/1.21-dev/common/src/main/java/mod/azure/azurelib/common/internal/mixins/TextureManagerMixin.java causes it to work again, but then the animated textures I add support for no longer work. I assume this is due to how the mixin handles registering my AnimatableTexture.

Would love some feedback on how best to get this all working together.
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