Beacon probe z tilt location

When doing a z tilt with the beacon probe the center axis it still goes beyond half way so it’s to one side of the center. Is there a way to define so it will calculate for the probe offset?
8 Replies
like-gold
like-gold14mo ago
blacksmithforlife
[beacon] serial: /dev/beacon x_offset: 0 y_offset: 27
you already defined the x and Y offset, so it should be taking that into account. Can you take a photo or video of your problem?
miklschmidt
miklschmidt14mo ago
z_tilt points take nozzle coordinates, so they don't adjust for probe offset. @n8tr8tr you would have to modify the z-tilt points, like so (in useroverrides as usual):
[z_tilt]
points:
50,50
200,350
350,50
[z_tilt]
points:
50,50
200,350
350,50
Or whatever points make you happy 🙂
like-gold
like-gold14mo ago
I have x set to 0 but it always does the rear z tilt like 40 over on the x axis even though my offset is 0.
miklschmidt
miklschmidt14mo ago
like i just mentioned. z_tilt points do not take probe offsets into account. You have to modify the points. see points here: https://www.klipper3d.org/Config_Reference.html#z_tilt
like-gold
like-gold14mo ago
I guess that makes sense I just thought I was doing something wrong. Is there a way to make it take into account the offset automatically (like if I change probe etc) or would the end result of the tilt not matter enough?
miklschmidt
miklschmidt14mo ago
Is there a way to make it take into account the offset automatically
No. That's just how z-tilt is implemented in klipper for some reason. The end result of tilt is dependent on your points and the shape of your bed. To get the optimal result you should always move the points so that they form the plane that best matches your bed.
like-gold
like-gold14mo ago
Perfect thank you I will update the points in the user config.
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