Possible Texture Atlas Flickering Issue

For a few weeks now I have tried and failed to find the cause of a peculiar issue with shaders, strange groups of mods, and utterly random blocks. This group of mods causes blocks like stone to flicker at its edges when the camera moves, as if the model has a gap in it. I have tested with Complementary V4, Complementary Reimagined, and BSL, all have the same problem. The mods I'm using (Fabric 0.14.19 on 1.19.2):

Iris 1.6.2 and Sodium 0.4.4
Removing any of these mods can cause the affected blocks to inexplicably change. The full mod list causes at least Stone and Moss to flicker, removing a mod can cause anything from Andesite and Calcite to Grass Blocks and Sand to flicker. I asked on the Complementary Discord but no solution they provided worked. The only thing I can think of that could possibly cause this is maybe a glitch with Sodium, Indium, Continuity or LambdaBetterGrass. This is the farthest I could investigate with a glitch as erratic as this one.
Sorry for the long report, I hope I explained everything in detail. I also have a recording of this issue occurring (recording uses Comp V4 with Compatibility Mode on and Anti-Aliasing off to better show the issue):
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