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❔ Can't catch Unity Coroutine (IEnumerator) error - C#
C
C#
•
3y ago
•
6 replies
rick_o_max
❔ Can't catch Unity Coroutine (IEnumerator) error
Hi
!
I
'm running some
Func
Func
inside a Unity Coroutine
.
I
'm using an approach I
've used before to get the errors the code might throw and handle them
, but by some reason
, I can
't catch the errors
.
You guys have any idea why
?
C#
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