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⛄ R74n / Sandboxels
•
3y ago
unique-blue
(radius manually increased to 30)
(radius manually increased to 30
)
⛄ R74n / Sandboxels
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R
ryan 🪱
•
5/18/23, 5:38 PM
my nitro has stopped moving
S
sacred-rose
•
5/18/23, 5:38 PM
why would bombs be affected
U
unique-blue
OP
•
5/18/23, 5:38 PM
idk why the fire is patterned like that
S
Serioustar
why would bombs be affected 😭
R
ryan 🪱
•
5/18/23, 5:38 PM
the damage uses random numbers
S
sacred-rose
why would bombs be affected 😭
U
unique-blue
OP
•
5/18/23, 5:38 PM
explosion logic is almost entirely Math
.random calls
A
Alice?
idk why the fire is patterned like that
R
ryan 🪱
•
5/18/23, 5:39 PM
fire has a randomized chance to spawn per pixel
(of course
)
R
ryan 🪱
•
5/18/23, 5:39 PM
and it may move in a circle instead of line by line
, im not even sure
R
ryan 🪱
•
5/18/23, 5:42 PM
pretty
P
precious-lavender
fire has a randomized chance to spawn per pixel (of course)
U
unique-blue
OP
•
5/18/23, 5:43 PM
looking at circleCoords output
, i can
't make sense at all of how it arranges the coord pairs
.
R
ryan 🪱
•
5/18/23, 5:43 PM
stolen code
U
unique-blue
OP
•
5/18/23, 5:43 PM
U
unique-blue
OP
•
5/18/23, 5:44 PM
if you go through them with each consecutive Y
-coord set having its own element
, you get weirdness
R
ryan 🪱
•
5/18/23, 5:44 PM
maybe mess up the circlecoords function
U
unique-blue
if you go through them with each consecutive Y-coord set having its own element,...
U
unique-blue
OP
•
5/18/23, 5:46 PM
nvm
U
unique-blue
OP
•
5/18/23, 5:46 PM
it checks out
R
ryan 🪱
•
5/18/23, 5:46 PM
my adhd is too bad to try to read it
U
unique-blue
it checks out
U
unique-blue
OP
•
5/18/23, 5:47 PM
columns in category order
: wall
, ice
, wood
, glass
, stained glass
, brick
, ruins
R
ryan 🪱
•
5/18/23, 5:48 PM
U
unique-blue
(radius manually increased to 30)
U
unique-blue
OP
•
5/18/23, 5:49 PM
so maybe this was another slightly
-less
-direct periodic
"how the rows line up
" effect
R
ryan 🪱
•
5/18/23, 5:49 PM
ohhh
P
precious-lavender
my nitro has stopped moving
U
unique-blue
OP
•
5/18/23, 5:50 PM
it might be a similar mechanism to the radiation thing
R
ryan 🪱
•
5/18/23, 5:50 PM
i think so lol
R
ryan 🪱
•
5/18/23, 5:50 PM
must do that with all liquids
?
U
unique-blue
OP
•
5/18/23, 5:50 PM
where my guess is that the amount of pixels and the
"randomness
" period somehow line up in a way related to their Math
.random calls
R
ryan 🪱
•
5/18/23, 5:50 PM
water doesnt do it hm
U
unique-blue
OP
•
5/18/23, 5:51 PM
beans look weird
U
unique-blue
OP
•
5/18/23, 5:52 PM
idk
R
ryan 🪱
•
5/18/23, 5:52 PM
some groups of blood pixels are immune to infection
.
.
U
unique-blue
idk
U
unique-blue
OP
•
5/18/23, 5:52 PM
they seem to place in zones
R
ryan 🪱
•
5/18/23, 5:52 PM
and that black pixel isn
't a ghost pixel
, the poison just doesnt flow there
U
unique-blue
OP
•
5/18/23, 5:52 PM
and beans also do the nitro thing
U
unique-blue
OP
•
5/18/23, 5:52 PM
maybe it
's every liquid except water
U
unique-blue
OP
•
5/18/23, 5:53 PM
cement
U
unique-blue
OP
•
5/18/23, 5:55 PM
random tool doesn
't reroll as normal
, and the only choices are frozen nitroglycerin
, sand
, and juice
R
ryan 🪱
•
5/18/23, 5:57 PM
lol
R
ryan 🪱
•
5/18/23, 5:57 PM
frozen nitro a brand new element
.
.
U
unique-blue
OP
•
5/18/23, 5:58 PM
i have no other mods enabled
U
unique-blue
OP
•
5/18/23, 5:59 PM
and i can
't test any longer because my computer suddenly started kicking and screaming in lockups
, freezes
, unresponsiveness
, and lag whenever sandboxels was open
R
ryan 🪱
•
5/18/23, 5:59 PM
oh no D
:
A
awake-maroon
•
5/18/23, 6:28 PM
Mwahahaha
R
ryan 🪱
•
5/18/23, 6:28 PM
:O
A
awake-maroon
•
5/18/23, 6:29 PM
They shall never get even a morsel of cheese
R
ryan 🪱
•
5/18/23, 6:33 PM
evil
P
precious-lavender
pretty
S
sacred-rose
•
5/18/23, 6:35 PM
i love this too
S
sacred-rose
•
5/18/23, 6:35 PM
ryan please add a slider for rng numbers
S
sacred-rose
•
5/18/23, 6:35 PM
let us do this
H
hidden-sapphire
•
5/18/23, 6:40 PM
THe BerGEr COok ANAtor
! NOT CLIck BAit
!1
!1
!1
!1
!1
!1
!1
!1
W
wispy-yellow
•
5/18/23, 9:14 PM
D
dry-scarlet
•
5/19/23, 2:37 AM
cool
R
rubber-blue
•
5/19/23, 3:16 AM
sandboxels 3d when
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