This sounds weird but how do I make the force of the spring more linear. I've added some dampening to make it not bounce around the center so much, but adding some linearity would be awesome, it seems to ramp up the spring tension very aggressive right outside the center of the stick.
If you crank up the spring dampening thing in the tab with the overall effect effect percentages (not the screen where you apply effects, the other tab), it basically gets rid of all the springy-ness around the center. I have mine set to 100% and I love it, creates an effect of something mechanical, not attached to a spring
I must be missing something. Running latest firmware, stick is calibrated. When I trim (Ka-50/DCS), the diamond almost always moves 3mm forwards after I've trimmed
Curves in DCS might cause issues with trim also. The blue circle in VPforce tool indicates the actual trimmed position the joystick sees. So might be a good idea to check that first to troubleshoot.
When I trim it at 90% forward or back cyclic (yes, the helo is looping), it hardly moves at all in any configuration. But the more normal deflections there is some movement after the click of releasing trim. Usually forwards, sometimes inwards.
I did also find once or twice now (don't think I experienced it before) that after releasing trim it slides one direction after trim and then jumps back - this physically being done by the stick itself
Increased tension has some effect in mitigating this, but e.g. going down to 10% tension from 45 doesn't make that post-trim movement like x3 times further
Generally for best performance you'd need to adjust the balance spring and/or static force so that the stick roughly holds position without any spring forces. But in any case a proper trim should indicate the center dot should be inside the center point circle: