❔ Windows Defender false positives my application
after updating from dotnet 6 to 7 my game gets false positived by windows defender both when compiling myself and on the users end(there was a few time where i managed to compile without issues ands send over the files).
i downgraded back to net6 but the issue seems to have persisted. Any clues how to fix this without just adding exceptions into windows defender?
i downgraded back to net6 but the issue seems to have persisted. Any clues how to fix this without just adding exceptions into windows defender?




