Implementing unique life system

Hi all. I need to know what would be a best way to implement a life system based on my unique needs -

  • So im making a rouge like survival server, meaning whenever a player gets killed by another player*, he will lose one life out of three, and wait for a set amount of time before he can play in the survival world again.

  • Another feature - So whenever a player gets killed by another player, he will be sent to another world (in my case, it would be a another dimension, basically a unique world for the "dead players"), this would probably be implemented by using MultiVerse plugin, and have limited options while being there, and to implement this i hope to force the player in a custom group for a set amount of time.

  • Another feature - This is basically a sum up of the whole thing. So there would be this portal that leads back to the survival world, but only available for those who's timer has run out and they no longer have to be in the death dimension.

I know this seems pretty long fetched idea, but im willing to implement it.
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