Is it possible to use open brush in a brush in the same scene with physics?

hi is it possible to use open brush in a same scene where i can do physics stuff like shooting bullets reloading and all other action stuff
9 Replies
andybak
andybak12mo ago
There's no reason why not. Note that phyics is disabled by default but you can reenable it by commenting out one line. Let me check where. It's App.cs line 505:
Physics.autoSimulation = false;
Physics.autoSimulation = false;
Cross
Cross12mo ago
ok thx im actually terying to use open brush with an unity vrif template
Cross
Cross12mo ago
yes
andybak
andybak12mo ago
hmmm. Let us know how you get on. One thing to consider is that you wouldn't be able to submit anything made with that back into Open Brush itself as it's a paid asset. But it might be good for prototyping ideas.
Cross
Cross12mo ago
ok sure
andybak
andybak12mo ago
Do you know about the plugin scripting branch? That's worth looking at if you're interested in deep customization: https://docs.openbrush.app/alternate-and-experimental-builds/runtime-scripting
Cross
Cross12mo ago
ok thanks i shall look into this too thankyou so much for your help
Sharingan Yusuf
Sharingan Yusuf7mo ago
Andy thanks a lot, you saved me numerous times (I wasted 2 days trying to figure out what's wrong lol)!