Texture Budget VRAM

Hiya, I got a 12Gb VRAM card, but turning up extended texture budget only gets me to 8Gb. Anyone know if this is a visual bug, or if there's a limit I gotta change in some file? Thank uuuuu
26 Replies
Felzow47 🇫🇷 ⚜
i have a 8gb graphic card and with etb at maxium i have no graphic problem
Doomsday
Doomsday•8mo ago
what ok? good for you, but that's not what i asked lol
Bourne
Bourne•8mo ago
What drive do you have FiveM on?
Doomsday
Doomsday•8mo ago
Uhhh, 990 NVMe SSD but that doesn't rlly have anything to do with VRAM?
Bourne
Bourne•8mo ago
Depends on the load Unsure really how you have this issue what's ur graphics settings on?
Doomsday
Doomsday•8mo ago
I'll show you what I mean since I think you might be misunderstanding my question
Bourne
Bourne•8mo ago
Most likely
Doomsday
Doomsday•8mo ago
So if you max your extended texture budget, your available memory at the top should also max out
Doomsday
Doomsday•8mo ago
this is how it looks for me
No description
Doomsday
Doomsday•8mo ago
Extended texture budget is at max, but it doesn't say to be utilizing all that is available So what I'm wondering is, is this a visual bug? Can you not exceed 8Gb? (8000 MB)
Bourne
Bourne•8mo ago
Ohh I assume there's a specific cap on extended texture budget As in, it extends to a specific value
Doomsday
Doomsday•8mo ago
Ya, me too, and since this game is buttpoop old 8Gb limit would make sense But maybe there's a way to change it?
Bourne
Bourne•8mo ago
Don't think so Unless you really want to pump your graphics up, change texture quality
Doomsday
Doomsday•8mo ago
So a card like a 4090 with 24Gb VRAM would also be locked to 8Gb? <a:Peepo_Think:849628328142700544>
Bourne
Bourne•8mo ago
Not locked
Doomsday
Doomsday•8mo ago
what Cuz I'm at max graphics settings, and I can't exceed 8Gb
Bourne
Bourne•8mo ago
Texture budget I'd assume is capped as some value but doesn't necessarily cap the overall vram amount
Doomsday
Doomsday•8mo ago
preferably would need someone else with a 8Gb+ card to check their settings cause it's kinda annoying to have more VRAM and not be able to allocate it lol
Bourne
Bourne•8mo ago
I have low settings on my game and I have abut 4881 VRAM used I got 8 GB
Doomsday
Doomsday•8mo ago
Ya
Bourne
Bourne•8mo ago
crank up ur texture quality and you'll see a difference
Doomsday
Doomsday•8mo ago
It's at max... (The screenshot isn't mine, just edited it to look the same)
Bourne
Bourne•8mo ago
Cfx.re Community
Feat(game/five): extended video memory budget option in graphics se...
Allows you to set video memory budget separately. Summary‘Extended Texture Budget’ option To provide similar functionality to what used to be accomplished by setting the ‘Texture Quality’ to ‘Normal’, we have added an ‘Extended Texture Budget’ scaler which increases the allowed texture memory, no matter whether you’re playing on Normal, High...
Doomsday
Doomsday•8mo ago
As I said, everything is maxed out, and if the game only uses 8Gb of VRAM and I still end up loosing textures at meets, then I'd like for it to use 12Gb so I don't lose textures kekdog
Bourne
Bourne•8mo ago
No clue then, but I'd assume it's "sort of capped" Shrug
Doomsday
Doomsday•8mo ago
Hella dumb If someone gets a card with 20Gb of VRAM it'd suck even more to only be able to allocate 8Gb lol But I think u might be right on the limit, as almost all screenshots showing it don't exceed 8Gb either
for (int i = 0; i < 80; i += 4)
{
vramLocation[i + 1] = vramLocation[i] * 0.9; // bit of extra fiddling to help <12 GB systems
vramLocation[i] *= 0.75;
}
SetGamePhysicalBudget(3 * GB);
for (int i = 0; i < 80; i += 4)
{
vramLocation[i + 1] = vramLocation[i] * 0.9; // bit of extra fiddling to help <12 GB systems
vramLocation[i] *= 0.75;
}
SetGamePhysicalBudget(3 * GB);
hmmhmm like the general consensus is to set the texture quality lower