Texture Budget VRAM
Hiya, I got a 12Gb VRAM card, but turning up extended texture budget only gets me to 8Gb. Anyone know if this is a visual bug, or if there's a limit I gotta change in some file?
Thank uuuuu
26 Replies
i have a 8gb graphic card and with etb at maxium i have no graphic problem
what
ok? good for you, but that's not what i asked lol
What drive do you have FiveM on?
Uhhh, 990 NVMe SSD but that doesn't rlly have anything to do with VRAM?
Depends on the load
Unsure really how you have this issue
what's ur graphics settings on?
I'll show you what I mean since I think you might be misunderstanding my question
Most likely
So if you max your extended texture budget, your available memory at the top should also max out
this is how it looks for me
Extended texture budget is at max, but it doesn't say to be utilizing all that is available
So what I'm wondering is, is this a visual bug? Can you not exceed 8Gb? (8000 MB)
Ohh
I assume there's a specific cap on extended texture budget
As in, it extends to a specific value
Ya, me too, and since this game is buttpoop old 8Gb limit would make sense
But maybe there's a way to change it?
Don't think so
Unless you really want to pump your graphics up, change texture quality
So a card like a 4090 with 24Gb VRAM would also be locked to 8Gb? <a:Peepo_Think:849628328142700544>
Not locked
what
Cuz I'm at max graphics settings, and I can't exceed 8Gb
Texture budget I'd assume is capped as some value
but doesn't necessarily cap the overall vram amount
preferably would need someone else with a 8Gb+ card to check their settings
cause it's kinda annoying to have more VRAM and not be able to allocate it lol
I have low settings on my game and I have abut 4881 VRAM used
I got 8 GB
Ya
crank up ur texture quality and you'll see a difference
It's at max...
(The screenshot isn't mine, just edited it to look the same)
Cfx.re Community
Feat(game/five): extended video memory budget option in graphics se...
Allows you to set video memory budget separately. Summary‘Extended Texture Budget’ option To provide similar functionality to what used to be accomplished by setting the ‘Texture Quality’ to ‘Normal’, we have added an ‘Extended Texture Budget’ scaler which increases the allowed texture memory, no matter whether you’re playing on Normal, High...
As I said, everything is maxed out, and if the game only uses 8Gb of VRAM and I still end up loosing textures at meets, then I'd like for it to use 12Gb so I don't lose textures
No clue then, but I'd assume it's "sort of capped"
Hella dumb
If someone gets a card with 20Gb of VRAM it'd suck even more to only be able to allocate 8Gb lol
But I think u might be right on the limit, as almost all screenshots showing it don't exceed 8Gb either
like the general consensus is to set the texture quality lower