Bright red artefacts when DH data has changed

2.0 RC 4, 1.20.1, Fabric, optifine.
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8 Replies
Unknown User
Unknown User2y ago
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ThunderBolt
ThunderBolt2y ago
Remove the lods? (The files)
Miraine
MiraineOP2y ago
Having to re-generate all the LODs on a multiplayer server is an awful lot of work
ThunderBolt
ThunderBolt2y ago
Still could help, saw a few cases where it was fixed. Iirc it was the change in the lod format from version to version
Miraine
MiraineOP2y ago
Well this was entirely newly generated lods This was just after someone cut down some trees and I went back over the area
ThunderBolt
ThunderBolt2y ago
thats quite a lot of information left out to discern what was the problem. it seems that its not the problem that i described, sorry for now i cant find an answer.
BackSun
BackSun2y ago
The issue is that DH failed to build the correct geometry data and the red is a error saying “something went wrong”. I might have to add a debug toggle to hide that by default to make it less obnoxious since I don’t know when that would be fixed otherwise.
Miraine
MiraineOP2y ago
Thanks!

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