using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class ReadStringInput : MonoBehaviour
{
public string input;
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
public void ReadInput(string s)
{
input = s;
}
}
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class ReadStringInput : MonoBehaviour
{
public string input;
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
public void ReadInput(string s)
{
input = s;
}
}