Testing various import flows, and this is an error (similar) I've run into several times with glb a

Testing various import flows, and this is an error (similar) I've run into several times with glb and gltf files. I assume the issues are with the exporting programs, but am curious if this is something we can catch and assign (looks like it may have to do with scaling) is not valid. Input localScale is { Infinity, Infinity, Infinity }.
Transform.localScale assign attempt for 'LocalFile:03ModelerTests/DoNotImportGLTF/03ModelerGltf/GLTFQuadsUVVtxLinearInstances.gltf(Clone)' is not valid. Input localScale is { Infinity, Infinity, Infinity }.
UnityEngine.Transform:set_localScale (UnityEngine.Vector3)
TiltBrush.TrTransform:ToLocalTransform (UnityEngine.Transform) (at Assets/Scripts/Util/TrTransform.cs:300)
TiltBrush.TransformExtensions/LocalAccessor:set_Item (UnityEngine.Transform,TiltBrush.TrTransform) (at Assets/Scripts/Util/TransformExtensions.cs:68)
TiltBrush.ModelButton:CreatePreviewModel () (at Assets/Scripts/GUI/ModelButton.cs:69)
TiltBrush.ModelButton:UpdateVisuals () (at Assets/Scripts/GUI/ModelButton.cs:247)
TiltBrush.UIComponentManager:UpdateVisuals () (at Assets/Scripts/GUI/UIComponentManager.cs:123)
TiltBrush.BasePanel:UpdateState () (at Assets/Scripts/GUI/BasePanel.cs:913)
TiltBrush.BasePanel:BaseUpdate () (at Assets/Scripts/GUI/BasePanel.cs:881)
TiltBrush.ReferencePanel:Update () (at Assets/Scripts/GUI/ReferencePanel.cs:98)
Transform.localScale assign attempt for 'LocalFile:03ModelerTests/DoNotImportGLTF/03ModelerGltf/GLTFQuadsUVVtxLinearInstances.gltf(Clone)' is not valid. Input localScale is { Infinity, Infinity, Infinity }.
UnityEngine.Transform:set_localScale (UnityEngine.Vector3)
TiltBrush.TrTransform:ToLocalTransform (UnityEngine.Transform) (at Assets/Scripts/Util/TrTransform.cs:300)
TiltBrush.TransformExtensions/LocalAccessor:set_Item (UnityEngine.Transform,TiltBrush.TrTransform) (at Assets/Scripts/Util/TransformExtensions.cs:68)
TiltBrush.ModelButton:CreatePreviewModel () (at Assets/Scripts/GUI/ModelButton.cs:69)
TiltBrush.ModelButton:UpdateVisuals () (at Assets/Scripts/GUI/ModelButton.cs:247)
TiltBrush.UIComponentManager:UpdateVisuals () (at Assets/Scripts/GUI/UIComponentManager.cs:123)
TiltBrush.BasePanel:UpdateState () (at Assets/Scripts/GUI/BasePanel.cs:913)
TiltBrush.BasePanel:BaseUpdate () (at Assets/Scripts/GUI/BasePanel.cs:881)
TiltBrush.ReferencePanel:Update () (at Assets/Scripts/GUI/ReferencePanel.cs:98)
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