Erase/undo causes hull brush mesh to delete faces.

The erase/undo bug is in the official beta (steam) when you select multiple brush stokes to erase, it sometimes does not allow you to grab the mesh, when you undo selections, it deletes mesh faces. The error is only happening to mesh brushes (that I could tell in testing). This bug was originally found in the plugin scripting build but is also happening in the official beta with new and older sketches. It will also stretch/deform mesh. Pics shown below. Process vid sent in DM
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Andy_bug1.png
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