Ghost trees
I have experienced very strange behavior here. Created a surface scatter with some trees in a landscape (very large). It worked fine, but I decided to do it differently. So I cleaned up the Surface Scatter menu. As I found out a while ago, the scattered meshes don't disappear that way, so I have to select the Surface Scatter actor in the outliner and delete it.
And now when I move across the landscape, these ghost trees appear in the sky:
3 Replies
Hey @der_urig
Is these trees in the outlier as well?
It could be just a weird bug as I have never heard about it before. Are you able to delete them?
Hi, Daniel. No, they weren't in the Outliner. After an Unreal restart they are gone. Forever.
I guess that it good 🙂 Let us know if it happens again!