HGL
exotic-emerald
Error lunch game
Hi i try lunch games on arch linux but i get this error how can i fix it
20 Replies
correct-apricot•2y ago
check this thread TLDR you need wine staging since this is an Electron app
https://discord.com/channels/812703221789097985/1187483588908822568
exotic-emeraldOP•2y ago
i try another game and i get this
System Info:
CPU: 6x AMD Ryzen 5 5600X 6-Core Processor
Memory: 25.03 GB (used: 1.33 GB)
GPUs:
GPU 0:
Name: Intel Corporation DG2 [Arc A770]
IDs: D=56a0 V=8086 SD=6001 SV=1849
Driver: i915
OS: Arch Linux 6.6.8-zen1-1-zen (linux)
The current system is not a Steam Deck
We are not running inside a Flatpak container
Software Versions:
Heroic: 2.11.0 Kumachi
Legendary: 0.20.33 Undue Alarm
gogdl: 0.7.3
Nile: 1.0.0 Jonathan Joestar
Game Settings: {
"autoInstallDxvk": true,
"autoInstallVkd3d": true,
"preferSystemLibs": false,
"enableEsync": false,
"enableFsync": false,
"nvidiaPrime": false,
"enviromentOptions": [],
"wrapperOptions": [],
"showFps": false,
"useGameMode": true,
"language": "",
"wineVersion": {
"bin": "/home/alak/.config/heroic/tools/wine/Wine-GE-Proton8-27-LoL/bin/wine",
"name": "Wine - Wine-GE-Proton8-27-LoL",
"type": "wine",
"lib": "/home/alak/.config/heroic/tools/wine/Wine-GE-Proton8-27-LoL/lib64",
"lib32": "/home/alak/.config/heroic/tools/wine/Wine-GE-Proton8-27-LoL/lib",
"wineserver": "/home/alak/.config/heroic/tools/wine/Wine-GE-Proton8-27-LoL/bin/wineserver"
},
"winePrefix": "/home/alak/Games/Heroic/Prefixes/default/Epistory - Typing Chronicles",
"wineCrossoverBottle": ""
}
Game launched at: Tue Jan 02 2024 12:53:50 GMT+0100 (Central European Standard Time)
Wine version Wine - Wine-GE-Proton8-27-LoL is not valid, trying another one.
correct-apricot•2y ago
wine-ge with LoL in the name is made specifically for League of Legends
exotic-emeraldOP•2y ago
oh ok let me try another one
exotic-emeraldOP•2y ago
i get error too
correct-apricot•2y ago
I think you are missing wine dependencies
https://github.com/lutris/docs/blob/master/WineDependencies.md
GitHub
docs/WineDependencies.md at master · lutris/docs
Contribute to lutris/docs development by creating an account on GitHub.
exotic-emeraldOP•2y ago
i just install winetricks and run wine default and its just work i dont know why XD
correct-apricot•2y ago
ideally you should use wine-ge to leverage goodies like fullscreen hack and fsync
exotic-emeraldOP•2y ago
i disabled esync and fsync i dont like use them but what is fullscreen hack do you mean amd fsr ?
correct-apricot•2y ago
why? don't you like performance?
exotic-emeraldOP•2y ago
with disable i get all games 150 fps
exotic-emeraldOP•2y ago
i am sorry but i need help XD i have this error the protondb Rogue Company peopel said the game work but i try it and game kick me out i go look to log i see errors this from my pc or eac not work any more https://www.protondb.com/app/872200 ?
How well does Rogue Company work on Linux and the Steam Deck?
Game information for Proton, Linux, Steam Deck, and SteamOS
correct-apricot•2y ago
did you enable easy anti cheat runtime and used wine-ge version at least?
could be proton as well
exotic-emeraldOP•2y ago
yes
correct-apricot•2y ago
try verifying the game files
exotic-emeraldOP•2y ago
ok i go try
correct-apricot•2y ago
full screen hack and fsr are different things, fsr does upscaling.
full screen hack is good for old games where 16:9 resolution is not supported
it adds nice bars instead of stretching the screen
exotic-emeraldOP•2y ago
ok i go enable it
same i cant play the match kick me out
PUMG: Warning: FPUMG_ClientQueueInfo::Populate() error getting queue info for queue id 518. IsActiveOnUI: false
PUMG: Warning: UPUMG_QueueDataFactory::UpdateQueues() error populating Queue Client Info for queue 518
LogStreaming: Display: Suspending async loading (1)
LogStreaming: Display: Resuming async loading (0)
LogAudio: Error: Submix buffer listener only works with the audio mixer. Please run with audio mixer enabled.
LogAudio: Error: Submix buffer listener only works with the audio mixer. Please run with audio mixer enabled.
LogAudio: Error: Submix buffer listener only works with the audio mixer. Please run with audio mixer enabled.
LogAudio: Display: Shutting down audio device while 2 references to it are still alive. For more information, compile with INSTRUMENT_AUDIODEVICE_HANDLES.
LogInit: Display: PreExit Game.
LogRallyHereEvent: Warning: Initiating FlushEventsAndShutdown
[0102/152643.091:ERROR:gles2_cmd_decoder.cc(4698)] [.BrowserCompositor-000000001D3D20D0]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glClear: framebuffer incomplete
[0102/152643.097:ERROR:media_internals.cc(114)] Cannot get RenderProcessHost
[0102/152643.097:ERROR:media_internals.cc(114)] Cannot get RenderProcessHost
correct-apricot•2y ago
post whole log as a file
exotic-emeraldOP•2y ago