T
tModLoader2y ago
conscious-sapphire

Can't open TModLoader

Log below.
2 Replies
tModLoader
tModLoader2y ago
Automatic Hastebin for playerfrazier (client.log): https://hst.sh/xanapicami.cs
Michaelsoftman
The errors are all from Calamity, it may be an incompatibility issue, try asking on their discord [18:04:02.132] [Main Thread/WARN] [tML]: Silently Caught Exception: System.InvalidOperationException: Collection was modified; enumeration operation may not execute. at System.Collections.Generic.List1.Enumerator.MoveNextRare() at System.Linq.Enumerable.WhereListIterator1.MoveNext() at System.Linq.Enumerable.Any[TSource](IEnumerable`1 source) at CalamityMod.Graphics.Metaballs.MetaballManager.PrepareMetaballTargets() in CalamityMod\Graphics\Metaballs\MetaballManager.cs:line 44 at CalamityMod.Graphics.RenderTargetManager.HandleTargetUpdateLoop(GameTime obj) in CalamityMod\Graphics\RenderTargetManager.cs:line 81 at DMD<System.Void Terraria.Main:DoDraw(Microsoft.Xna.Framework.GameTime)>(Main this, GameTime gameTime) at SyncProxy<System.Void Terraria.Main:DoDraw(Microsoft.Xna.Framework.GameTime)>(Main , GameTime ) at Terraria.Main.DrawInner(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52843 at Terraria.Main.Draw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52830 at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 562 at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 878 at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 419 at Terraria.Program.RunGame() in tModLoader\Terraria\Program.cs:line 266 at Terraria.Program.LaunchGame(Boolean isServer) in tModLoader\Terraria\Program.cs:line 240 at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs) in tModLoader\Terraria\Program.cs:line 213 at Terraria.MonoLaunch.Main_End(String[] args) in tModLoader\Terraria\MonoLaunch.cs:line 78 at Terraria.MonoLaunch.<>cDisplayClass1_0.<Main>b1() in tModLoader\Terraria\MonoLaunch.cs:line 64 at System.Threading.Thread.StartCallback()

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