Oh hey there's a channel for Lancer development! My group recently started playing a game, and I
Oh hey there's a channel for Lancer development!
My group recently started playing a game, and I immediately built a "eunos-lancer-hacks" module (as is my way, lol). The first part of it is incorporating the Bonds system into the pilot sheet under another tab, which I do with an override of
My group recently started playing a game, and I immediately built a "eunos-lancer-hacks" module (as is my way, lol). The first part of it is incorporating the Bonds system into the pilot sheet under another tab, which I do with an override of
LancerActor.importCC
in a subclass that I then assign to CONFIG.Actor.documentClass
:
First question: Do you foresee any issues with my override of LancerActor
in this way? (I can't think of any, but Lancer is a complex system and I'm a moderately-skilled coder at best). Second question: Is this something you might be interested in incorporating into the system proper, once I have it all finished?0 Replies