Anyone know what causes this?

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20 Replies
Insidate
InsidateOP2y ago
trapdoors have this x ray looking effect when shaders are on or off
sane
sane2y ago
same here
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Timo
Timo2y ago
Are you perhaps using the More Culling mod I know it had issues like this in the past If not, I have no idea
NOTNA
NOTNA2y ago
What shader is that?
IMS
IMS2y ago
looks like comp
sane
sane2y ago
it's bliss but it happens without shaders toggled too
IMS
IMS2y ago
then it’s another mod
sane
sane2y ago
possible
NOTNA
NOTNA2y ago
Thanks
Insidate
InsidateOP2y ago
i am in fact using more culling. Im gonna test rn
Insidate
InsidateOP2y ago
1. moreculling off 2. moreculling on
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No description
Insidate
InsidateOP2y ago
It is indeed a mod problem not an iris problem
Timo
Timo2y ago
There might be a setting you can toggle to fix it too In More Culling's config
Slooshie
Slooshie2y ago
Disable blockstate culling
aaaaaaaaaa
aaaaaaaaaa2y ago
delete more culling
Meeni
Meeni2y ago
there's not really a point to moreculling, it causes a number of issues and the performance gain is debatable
Slooshie
Slooshie2y ago
for me the performance gain from the leaves culling is insane, and you don't even notice the leaves it culls the blockstate culling is the only one that really causes issues now and then, and that's usually only because it conflicts with resource packs
Meeni
Meeni2y ago
I'm using cull-less-leaves for leaves culling, and yeah that is substantial on its own
Insidate
InsidateOP2y ago
custom models more specifically i used to use this but it hasnt been updated for 1.20.4
Meeni
Meeni2y ago
the version from august works on 1.20.4 as-is

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