Hello iris community! I’m not sure whether or not iris is causing this oddly strange shadow bug. I clipped it with medal and will include those for examples.
Take note of the player’s hand in the view model and the golem walking about.. does anyone have a clue as to what causes this? Seems to be reactive to looking at opposite poles, of which I’ve also clipped and included below.
Thanks for any and all help you can send my way! Pretty much hitting a wall with this.