Unity command line rendering error

Wouldn't be related to this by any chance would it?
I'm having trouble using command line rendering for 4k

User-visible error: Warning reading Open Brush.cfg
Detail: Could not find member 'ExportStrokeMetadata' on object of type 'ExportConfig'. Path 'Export.ExportStrokeMetadata', line 31, position 27.
UnityEngine.Debug:LogErrorFormat (string,object[])
TiltBrush.OutputWindowScript:Error (TiltBrush.InputManager/ControllerName,string,object) (at Assets/Scripts/OutputWindowScript.cs:126)
TiltBrush.OutputWindowScript:Start () (at Assets/Scripts/OutputWindowScript.cs:246)


        /// Display an error message to the user, related to an action taken
        /// by the specified controller.
        public static void Error(InputManager.ControllerName controller,
                                 string msg,
                                 System.Object detail = null)
        {
            // If our singleton instances haven't been assigned, defer the error.
            if (m_Instance == null || ControllerConsoleScript.m_Instance == null)
            {
                DeferError(controller, msg, detail);
            }
            else
            {
                Debug.LogErrorFormat("User-visible error: {0}\nDetail: {1}", msg, detail);

                // In the future, maybe use color or something instead of prepending ERROR
                string card = string.Format("ERROR: {0}", msg);
                float cardPop = 1.0f + InfoCardAnimation.s_NumCards * 0.2f;
                m_Instance.CreateInfoCardAtController(controller, card, cardPop, false);

                ControllerConsoleScript.m_Instance.AddNewLine(msg, true);
                if (detail != null)
                {
                    string detailStr = detail.ToString();
                    if (detailStr.Length > CONTROLLER_DETAIL_MAX_LENGTH)
                    {
                        detailStr = detailStr.Substring(0, CONTROLLER_DETAIL_MAX_LENGTH - 3) + " ...";
                    }
                    ControllerConsoleScript.m_Instance.AddNewLine(detailStr, false);
                }
            }
        }
Was this page helpful?