SH
Star HavenFewffwa
Musical Partner (WIP)
I am currently working on a new partner ability that works incredibly similar to the ocarina from Legend of Zelda: Ocarina of time. So far I've been able to set it up so the correct combo of buttons produces a specific result, but I haven't figured out how to map the different buttons pressed to specific notes from an instrument in-game.
sfx_play_sound_with_params
doesn't seem to work, as I can't find the ID for the instrument I want to play, and changing the pitchShift
parameter doesn't seem to work. I was considering just making 5 different 1-note-long bgms as kind of a sloppy way of doing it, but if anybody knows a better way please let me know!Amaroq Leareth•74d ago
So… Paper Mario: Ocarina of Time?
Fewffwa•74d ago
yes
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