Not generating full 512 chunk render distance

I have only gotten the mod to work to a certain point. I want to get the cool visuals shown in the website and such. But this is as far as i can get. . . Any help?
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Kaypho69d ago
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Kaypho69d ago
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Kaypho69d ago
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Kaypho69d ago
i have allowed it to sit and render the scene but it is still the same? is this 512 render distance? it doesnt look like the picures ive seen online. . . am i doing something wrong?
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Kaypho69d ago
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Kaypho69d ago
also its doing this. . .
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Kaypho69d ago
the weird mystery line is showing the correct terrain which is interesting. . .
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Kaypho69d ago
i generated the chunks aroudn that area and then left, the regular minecraft rendering chunks dissapeared and were not filled in by low LOD chunks. . . strange
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Kaypho69d ago
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Kaypho69d ago
yeah something isnt working correctly. . .
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Kaypho69d ago
this is "64" RD
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MarijnIsN00B68d ago
The clear water pack from vanilla tweaks is known to not work well with DH As in the LOD water and the real water not looking the same Also set your cpu load to the max and see if mc is using a lot of CPU in task manager, if not them its probably not generating anything for whatever reason
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Kaypho68d ago
My CPU seems to be at 100% even when it’s on minimal And ty for the water fix, that’s wasn’t very much of a concern for me though. But ty
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MarijnIsN00B68d ago
What kind of CPU do you have
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Kaypho68d ago
Ryzen 9 5950 X
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Azure68d ago
this is what my 512 looks like for your reference so you can tell when its done. if you go to dh settings > advanced > debug > debug wireframe and enable debug wireframe rendering and show world gen queue you can see where dh is in the process of loading. if you see a bunch of blue chunk markers after enabling it then you probably just need to wait. I set my CPU load on "I paid for my the whole cpu" and it took about 3-4 hours to fully generate the 512 distance.
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Azure68d ago
your cpu is way better than mine though so it theoretically shouldnt take as long
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Kaypho68d ago
thank you, i will look into this tomorrow when i have time :Kaypho1L: that looks dope ASF btw, i hope i can get my game to look like that lol
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Kaypho67d ago
is it usually this slow?
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Kaypho67d ago
with this CPU?
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Kaypho67d ago
im scared chat :TE_HUH:
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Azure67d ago
this is pretty fast ngl
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Kaypho67d ago
oh :PauseMan: its weird how its using 100%cpu but only genning like 2 chunks at a time what can i turn down/off to make this faster? idrc about quality, just want to see far :TE_trollSmile: tried changing the "wold curvature" setting and it instacrashed my game lmao thats enough messing around for today time for rust :TE_Aware:
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Azure67d ago
you can try the nightly build its apparently slightly faster but obviously unstable
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Certified P. Drizzy67d ago
nightly build also fixes those grid pattern on oceans
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MarijnIsN00B64d ago
@Kaypho | @ in replies Do you still need support or can I close this issue?
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Kaypho64d ago
you can close it. . . i think
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