Wrong eye offset in wayland apps on XReal Air

Hello,

Firstly, I'd like to express my gratitude for the incredible work done on Stardust-xr-server, and Flatland with XReal Air. Everything is up and running smoothly, thanks to your dedication and effort. 🙂

However, I've encountered a specific issue. While the stereoscopic view performs flawlessly with the background skytex, there seems to be a discrepancy in the eye offset when viewing the weston-cliptest window.

Could this problem stem from a missing configuration on my end, or is it an identified bug? For context, I'm utilizing the latest git versions of all components on NixOS.

Thank you for your assistance and looking forward to any guidance you can provide.
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