Reloading shaders issue

When I reload my shaders I'm developing, it will sometimes do a weird bug where it seems to downscale my colortexes to 1080pish, but leaves the depthtex at my 1440p. The only solution is to go into fullscreen then back to windowed. This gets annoying as I then have to reload HDR when I go into fullscreen, and in general just interrupts my workflow.
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