Large Mesh Export Bug

Large mesh exports result in brush strokes missing. Config file for large mesh is set to "false". FBX is fine, GLB's are not.
4 Replies
andybak
andybak3mo ago
Can you DM me the file you used (and some tips for spotting what's missing?)
Zandy
Zandy3mo ago
Its the trevi...won't share that one. I can provide pics if you'd like.
Zandy
Zandy3mo ago
glb VS fbx
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Zandy
Zandy3mo ago
I think this is an issue with python scripts breaking with the import into blender for glbs. I get a python error list flashing on the screen but it goes away as fast as it appears. If anyone knows how to pull the log, I can send a snapshot. We had this same issue in unity before as well so it may not be with just blender.