D
DashWestinsWorldStudio

Lost terrain tool connection

I made a Terrain (the outer walls) by increasing the curve significantly and made a new terrain for the bottom floor. I came back later after I added materials and hoped to adjust the tiling. But the terrains seems no longer available to fix in the Active Tools bar. Any suggestions to fix? (Or what I did wrong to lose editability). Thanks!
No description
DanielFreden
DanielFredenβ€’53d ago
Hey @WestinsWorldStudio ! πŸ™‚ The only ways I can think of that would make the connection lost is: 1. you convert the terrain to a static mesh 2. You delete the terrain tool from the list in active tools And I guess you did neither? πŸ™‚ could you find our JSON, and send it to me? This JSON file is named after your level name and is located next to your level and of course, when you start your level and click on the terrain in the viewport, anything weird in the UE output log?
WestinsWorldStudio
WestinsWorldStudioβ€’52d ago
@Daniel - COO When I reopened the project the two terrains were missing. I have a feeling it is because at some point I was messing with splines, and accidentally deleted the terrain. I did Undo to get the terrain back. Perhaps deleting the terrain by accident at some point loses the connection to the Show Tools even if Cntl+Z. I will update here if the problem replicates! I suppose a more concerning issue is that the terrains both disappeared when I reopned the project the following day, but not too harmful in this case since I'm just testing
DanielFreden
DanielFredenβ€’52d ago
Yee ctrl Z may not work for getting back the tool connection πŸ˜• will try my self later πŸ‘
WestinsWorldStudio
WestinsWorldStudioβ€’52d ago
Cool! I get excited to use the tool every day. Great work!
DanielFreden
DanielFredenβ€’52d ago
Happy to hear that πŸ˜„πŸ˜„ You probably have much more to explore in it πŸ˜„ The tool/feature list is quite long nowadays
Want results from more Discord servers?
Add your server
More Posts
Can I pause or freeze tools?Yes you can! We have this freeze function inside the menu of most of the tools in DashHello. Would it be possible to addHello. Would it be possible to add support for .hdr textures to the asset library?Instance Variationhere is a sample of my artwork with that techniqueDash delays the otherwise smooth animation@Daniel - COO Hi When I started dash, I felt a noticeable lag when playing the level sequences, eveI have a question that Im not sure ifsI have a question that Im not sure ifs been asked before...apologies if it has...I'll be workingΒ on UE5.3.2 Physics Tool CrashHello, I have a serious problem. Sometimes when I use Dash Physics Tool, the engine crashes. In thisis there a way to connect each frameis there a way to connect each frame post to the nextI manually added some tags, but they donI manually added some tags, but they don't work with search. First asset had AI tags removed (becausLOD/Culling ProblemsIf you get objects not being visible or showing bad LODs there are a couple of things you could try:Megascans/Bridge assets not visible in the Content LibraryIf the Megascans view in the Content Library is empty for you even though you have assets downloadedUnified LibraryI love the potential of a unified library, but in my view it's still lacking things. (I was told somIt looks like assets get duplicated inIt looks like assets get duplicated in the library when they are added in another projectIt looks like it only works with foldersIt looks like it only works with folders with 3 or less assets. If a folder has 4 assets i get a warAsset GYM Line UPApologies if this feature exists already? but it be get if you could make a simple tool to line up aAsset PainterA 'painter' for scatter items. That is to say something similar to the foliage tool's workings, but Can't append external project librariesI always get the "invalid project library" message when I try to append libraries.Constant crashes in landscape mode, path scatter (1.6.0)Hi, I'm working with path scatter projected on a landscape and I seem to be getting constant crashesEdit Individual meshes after scatteringTo do this you have a few options:UI for editing Surface and Path ScatterWhat does anyone think about having a single edit window that switches to whatever scatter you currPosition Jitter on Path ScatterHi team, would it be possible to add Position Jitter on path scatter, to give more randomness? Being