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Render error with non-solid blocks - Distant Horizons
DH
Distant Horizons
•
2y ago
•
19 replies
Second Cog
Render error with non-solid blocks
When LODs change for normal chunks
, I can clearly see this visual bug with fences
, glass panes
, torches etc
.
When you move back a little just so the chunk is visible like normal
, but only non solid
-blocks are displayed as LODs
.
How can I fix this
?
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