Render error with non-solid blocks
When LODs change for normal chunks, I can clearly see this visual bug with fences, glass panes, torches etc.
When you move back a little just so the chunk is visible like normal, but only non solid-blocks are displayed as LODs.
How can I fix this?
When you move back a little just so the chunk is visible like normal, but only non solid-blocks are displayed as LODs.
How can I fix this?