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Phantom Surfaces with Lower Render Distances - Distant Horizons
DH
Distant Horizons
•
2y ago
•
3 replies
Aman Malik
Phantom Surfaces with Lower Render Distances
See attached images for 2 render distance vs 32 render distance difference
Solution
cave culling
?
disable it as by default it
's Y
=40
, and since dragon fight was designed before 256 build height it might be places quite low
Jump to solution
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