Clipping when zoomed in on render distances above 14

Whenever my FOV increases above a certain point, either via a zoom mod or the spyglasses, the LOD starts to clip in a circle around me I am using the latest nightly build for 1.20.1: https://gitlab.com/jeseibel/distant-horizons/-/jobs/7108548610, but this also happened with older versions I am playing on forge 47.2.21 I am using the mods found in ATM9 - No Frills - 0.1.14 oculus-flywheel-compat-1.20.1-0.2.4.jar oculus-mc1.20.1-1.6.15a.jar
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2 Replies
nacrt
nacrt4w ago
Puhpine
Puhpine4w ago
This is expected behavior. You can try turning overdraw prevention on dh's settings