you will have to copy it from main game and adjust it slightly to suit your needs
you will have to copy it from main game and adjust it slightly to suit your needs


behavior property, u only have the valuebehaviorelements.led = {
behavior: behaviors.WALL,
reactions: {
"light": {"charge1":1},
"liquid_light": {"charge1":1},
},
color: "#008000",
colorOn: "#FFFFFF",
category: "machines",
tempHigh: 1500,
stateHigh: ["molten_glass","molten_glass","molten_glass","molten_gallium"],
conduct: 1,
breakInto: "glass_shard",
tick: function(pixel){
if (!pixel.color === pixel.colorOn){
pixel.colorOn = pixel.color
}
}
}