it's a common thing in functional programming languages lol

it's a common thing in functional programming languages lol
12 Replies
Kyle Gospo
Kyle Gospo13mo ago
It's not at install time When you downloaded the ISO you had to pick if you wanted game mode
antheas
antheas13mo ago
reminder some laptop ones are busted and dont show the deck kinda doubt A => A is common in any language, I have only seen it in rust and its everywhere mind you
tryhardsoccermomswag
regardless you can rebase just make sure to use the same DE
zezba9000
zezba900013mo ago
.NET 8 is like 1000x faster that GDScript & Python in some benchmarks. Even older Mono runtimes are like 10x faster than UE4.14 BluePrint runtimes. IL2CPP is about 3x faster than Mono and .NET 8 runtime is about 2x faster than IL2CPP making it only about 10% slower than VC++ if I remember correctly. Depends on CPUs of course but you can write low level game-engines in C# that would perform almost as well as C++ ones, maybe even better in some cases. You also have the advantage of Roslyn with code-generators, custom syntax compiler errors via Analyzers which can be used to create lang subsets to compile C# into GLSL, HLSL etc allowing the lang to be used in far more areas in very solid ways other lang compiler tools just don't allow for. UE4/5 tries to mimic some of the metadata features C# has in C++ as it ends up with a nightmare of code that literally can take the entire day to compile vs C# that would compile the same code in like 60 sec.
tryhardsoccermomswag
i know rebasing is something we want only for advanced users but it's there
rem
remOP13mo ago
it's a type match
tryhardsoccermomswag
whatever
- Hexality -
- Hexality -13mo ago
I kinda like how this works right away
No description
rem
remOP13mo ago
it's common in functional languages
Kyle Gospo
Kyle Gospo13mo ago
I'm fairly certain they are all fixed
antheas
antheas13mo ago
noted
rem
remOP13mo ago
you operate on types as values usually

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