distant horizons muliplayer chunks not showing

clients connected to my "essential" mod server can't see DH chunks.
11 Replies
Griell
Griell2mo ago
to clarify, by essential, i mean im using the essential mod to host the server instead of the normal method
MarijnIsN00B
MarijnIsN00B2mo ago
Thats because servers dont share the LOD files Maybe it works if you and the clients install the #Server side fork but havent tested that on an essential server Or you'd have to manually share the LOD files with the clients /lodstored
YAGPDB.xyz
YAGPDB.xyz2mo ago
Single Player: - Overworld: .minecraft/saves/WORLD_NAME/data/DistantHorizons.sqlite - Nether: .minecraft/saves/WORLD_NAME/DIM-1/data/DistantHorizons.sqlite - End: .minecraft/saves/WORLD_NAME/DIM1/data/DistantHorizons.sqlite - Custom Dimensions: .minecraft/saves/WORLD_NAME/DIMENSION_FOLDER/data/DistantHorizons.sqlite Multiplayer: - .minecraft/Distant_Horizons_server_data/SERVER_NAME/
Griell
Griell2mo ago
is it possible that the server side fork will break compatibility with iris shaders?
Puhpine
Puhpine2mo ago
No that's not possible, it has the same compatebilaty as the nightly builds
Griell
Griell2mo ago
okay, ive just replaced the distant horizons jar file and its just stopped working like, shaders off, distant horizons on, no DH chunks are being loaded
TheNewSky
TheNewSky2mo ago
If the server side fork is still on 2.0.2 then it won’t render LODs generated with 2.0.4 Since they use different formats
Griell
Griell2mo ago
uhm the server side i downloaded says 2.0.4
Griell
Griell2mo ago
No description
TheNewSky
TheNewSky2mo ago
Ig they updated it Maybe you need both?
Griell
Griell2mo ago
i dont see how thats going to be possible, theyre named the same thing lol the last DH i had was grabbed from the iris server for now i've rolled back the DH version we're using and making use of a big sql i grabbed by duplicating the world and flying around in creative