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Fix water blending with shaders - Distant Horizons
DH
Distant Horizons
•
2y ago
•
21 replies
Алехандро Йеневич
Fix water blending with shaders
I
'd like to make the line between the vanilla chunks and DH chunks to be more seamless when using shaders
. I
'm aware it cannot be transparent
, but I
'd like for it to be at least similar in color
. Is there a solution
? Thanks
!
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