Automated Unreal dedicated server build

In this documentation page: https://rivet.gg/learn/unreal/concepts/build-engine-from-source says:
Rivet provides an automated process for building Unreal dedicated servers without building the engine from source.
1. Does this mean we can use Epic Launcher Unreal Editor with Rivet for building dedicated servers? 2. Where is this dedicated server built, on Rivet server or my development machine?
Build Unreal Engine from source - Rivet
Rivet provides an automated process for building Unreal dedicated servers without building the engine from source.
4 Replies
AngelOnFira
AngelOnFira•2y ago
I'm not fully up to date with how our Unreal integration works, but I should be able to give some context For #2, it will be built on your (dev) machine For #1, I think yes, that seems to be what the docs suggest So the Unity + Godot plugins get you to build a Docker image, but I don't see a Dockerfile in these docs
AngelOnFira
AngelOnFira•2y ago
GitHub
cli/cli/tpl/unreal_config at 2347280b19c54fb19e9e7704693462af4e48bf...
Contribute to rivet-gg/cli development by creating an account on GitHub.
AngelOnFira
AngelOnFira•2y ago
I think you'll have the best luck following the Crash Course: https://rivet.gg/learn/unreal/tutorials/crash-course
AngelOnFira
AngelOnFira•2y ago
lmk if you run into issues 🙂

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