Rivet provides an automated process for building Unreal dedicated servers without building the engine from source.
1. Does this mean we can use Epic Launcher Unreal Editor with Rivet for building dedicated servers? 2. Where is this dedicated server built, on Rivet server or my development machine?
Build and scale stateful backends. Rivet Actors is a library for long-lived processes with durable state, realtime, and scalability. Easily self-hostable and works with your infrastructure.