DSS unreal

I was thinking about getting this one: https://www.unrealengine.com/marketplace/en-US/product/dynamic-servers-sub-system since the foundation is replicated and connect it with that, but then I think that DSS needs to be connected to a server right?
Unreal Engine
Dynamic Servers Sub-system (DSSLite), multiplayer framework and ses...
Dynamic servers sub-system is a plugin that helps in scaling your game players to the order of thousands by providing horizontally scalable approach, without the need for a fully managed cloud services(Gamelift, Playfab).
4 Replies
Nathan
Nathan•2y ago
hey! rivet has scaling servers horizontally built in, you shouldn't need to use that. is there something you're looking for that rivet doesn't provide?
Hampus
HampusOP•2y ago
Hey @Nathan to be honest I don't know since this is somewhat of a new field for me with connecting servers and make it work, from what I can see from the homepage rivet do provide everything I need Thought I needed that DSS first in my project then through rivet, but if rivet can do what the DSS does that would be amazing. I'm looking at the step 1 to 4 now, and see if my brain understands it haha, it looks really good so I will ofc go with the rivet!
Nathan
Nathan•2y ago
we're working on makign this a bit clearer, it's not immediately obvious the extent of what we do cheers! would love feedback as you go through the process
Hampus
HampusOP•2y ago
Awesome 🙂 Yeah sure, I'll keep you updated with the progress

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