DSS unreal
I was thinking about getting this one: https://www.unrealengine.com/marketplace/en-US/product/dynamic-servers-sub-system
since the foundation is replicated and connect it with that, but then I think that DSS needs to be connected to a server right?
Unreal Engine
Dynamic Servers Sub-system (DSSLite), multiplayer framework and ses...
Dynamic servers sub-system is a plugin that helps in scaling your game players to the order of thousands by providing horizontally scalable approach, without the need for a fully managed cloud services(Gamelift, Playfab).
4 Replies
hey! rivet has scaling servers horizontally built in, you shouldn't need to use that. is there something you're looking for that rivet doesn't provide?
Hey @Nathan to be honest I don't know since this is somewhat of a new field for me with connecting servers and make it work, from what I can see from the homepage rivet do provide everything I need
Thought I needed that DSS first in my project then through rivet, but if rivet can do what the DSS does that would be amazing.
I'm looking at the step 1 to 4 now, and see if my brain understands it haha, it looks really good so I will ofc go with the rivet!
we're working on makign this a bit clearer, it's not immediately obvious the extent of what we do
cheers! would love feedback as you go through the process
Awesome 🙂
Yeah sure, I'll keep you updated with the progress