Changing any setting breaks rendering, chunks not loading

Playing on a multiplayer server with Distant Horizons, using Bliss shaders, LOD chunks failed to load after previously generating them by exploring, as though the chunk data isn't saving (first, second screenshot).

Upon changing any setting, rendering would break completely, as in the third screenshot.

The former error still occurred on a new, lighter instance I then created with the following mods, and no shaders installed (4th screenshot):

  • DH 2.1.0-a
  • Fabric API 0.97.1+1.20.4
  • Indium 1.0.31+mc1.20.4
  • Iris 1.7.0+mc1.20.4
  • Sodium 0.5.8+mc1.20.4
  • ViaFabricPlus 3.1.1
I am running with:

  • AMD Ryzen 5 3600 (6 Cores)
  • NVIDIA GeForce RTX 2060 SUPER
  • 16384 MiB dedicated ram
I'll add that my CPU and GPU are pushing full usage whenever I move around, even though I have generation disabled since I'm playing on a server, and even with the preset settings at their lowest.

Thanks for the help!
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