Changing any setting breaks rendering, chunks not loading
Playing on a multiplayer server with Distant Horizons, using Bliss shaders, LOD chunks failed to load after previously generating them by exploring, as though the chunk data isn't saving (first, second screenshot).
Upon changing any setting, rendering would break completely, as in the third screenshot.
The former error still occurred on a new, lighter instance I then created with the following mods, and no shaders installed (4th screenshot):
Thanks for the help!
Upon changing any setting, rendering would break completely, as in the third screenshot.
The former error still occurred on a new, lighter instance I then created with the following mods, and no shaders installed (4th screenshot):
- DH 2.1.0-a
- Fabric API 0.97.1+1.20.4
- Indium 1.0.31+mc1.20.4
- Iris 1.7.0+mc1.20.4
- Sodium 0.5.8+mc1.20.4
- ViaFabricPlus 3.1.1
- AMD Ryzen 5 3600 (6 Cores)
- NVIDIA GeForce RTX 2060 SUPER
- 16384 MiB dedicated ram
Thanks for the help!



