Velocity increase at start of the program not constant
Heyy guys,
I am trying to create a game with the help of raylib for my school. At the moment I have just implemented gravity. My problem is that the increase in velocity per frame is not constant. [See picture 1]
Why is that and what are your ways to solve it. Btw pls dont flame for my code I have`nt polished it yet.
Project source code:
https://github.com/Lucijan-Hertel/Dark-Impact
I am trying to create a game with the help of raylib for my school. At the moment I have just implemented gravity. My problem is that the increase in velocity per frame is not constant. [See picture 1]
Why is that and what are your ways to solve it. Btw pls dont flame for my code I have`nt polished it yet.
Project source code:
https://github.com/Lucijan-Hertel/Dark-Impact

GitHub
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