Ambient Occlusion Not Supported in DH 2.1?
I saw an older post saying that DH's AO setting is turned off automatically when shaders are loaded, and it seems it can't be turned on while they're active. Just checking if this is known/intended behavior or if there are any workarounds? I see a lot of beautiful screenshots, but every time I've tried DH so far my LODs just seem so flat in comparison, especially the trees.
Apologies if this is a common question, I had a search around but didn't see anything besides the aforementioned old posts.
Running 2.1.0-a on Fabric 1.20.4. This screenshot is Bliss but I've tried a few others with similar results.
Apologies if this is a common question, I had a search around but didn't see anything besides the aforementioned old posts.
Running 2.1.0-a on Fabric 1.20.4. This screenshot is Bliss but I've tried a few others with similar results.
