Dynamic Trees LODs are not detailed

Problem


Can't make the trees render with a good level of detail. They seem to be pretty low quality and this seems to be from the render distance setting.

I did not have this issue using Panda's Falling Trees/vanilla trees.

Shaders

  • BSL
# Relevant Mods
  • Dynamic Trees (Latest Beta 6)
  • Oculus
  • Distant Horizons (Latest)
  • Spark
  • Embeddium
  • Emeddium Dynamic Lights
  • Chunk Pregenerator
  • Dungeons Now Loading 1%
  • When Dungeons Arise
  • Guard Villagers
  • Quark
  • supplementaries
  • Luminous
  • terralith
  • tectonic
  • valhelsia structures
  • towns & towers
  • smooth boot
  • server performance smooth chunk save
  • repurposed structures
  • reblurred
  • project: vibrant journeys
PoorDHQuality.png
Was this page helpful?