const travel_category = await interaction.guild.channels.create({name: "traveler", type: ChannelType.GuildCategory });
const main_category = await interaction.guild.channels.create({name: "main", type: ChannelType.GuildCategory });
sleep(1000)
welcome_channel = await interaction.guild.channels.create({
name: arriving_emoji + "・Welcome",
type: ChannelType.GuildText, // syntax has changed a bit
permissionOverwrites: [{ // same as before
id: interaction.guild.id,
allow: [PermissionFlagsBits.ViewChannel],
deny: [PermissionFlagsBits.SendMessages, PermissionFlagsBits.CreatePrivateThreads, PermissionFlagsBits.CreatePublicThreads]
}]
});
welcome_channel.setParent(travel_category.id)
const travel_category = await interaction.guild.channels.create({name: "traveler", type: ChannelType.GuildCategory });
const main_category = await interaction.guild.channels.create({name: "main", type: ChannelType.GuildCategory });
sleep(1000)
welcome_channel = await interaction.guild.channels.create({
name: arriving_emoji + "・Welcome",
type: ChannelType.GuildText, // syntax has changed a bit
permissionOverwrites: [{ // same as before
id: interaction.guild.id,
allow: [PermissionFlagsBits.ViewChannel],
deny: [PermissionFlagsBits.SendMessages, PermissionFlagsBits.CreatePrivateThreads, PermissionFlagsBits.CreatePublicThreads]
}]
});
welcome_channel.setParent(travel_category.id)