Location pigLocation = i;
i.setY(pigLocation.getY() - 0.5);
Pig pig = (Pig) world.spawn(location, Pig.class);
pig.setAI(false);
pig.setInvisible(true);
pig.setInvulnerable(true);
pig.setSilent(true);
pig.addPassenger(player);
pig.setLeashHolder(null);
Location pigLocation = i;
i.setY(pigLocation.getY() - 0.5);
Pig pig = (Pig) world.spawn(location, Pig.class);
pig.setAI(false);
pig.setInvisible(true);
pig.setInvulnerable(true);
pig.setSilent(true);
pig.addPassenger(player);
pig.setLeashHolder(null);