Broken Pointer conversion for flatland objects
when running a wayland app in flatland the pointer conversion(hand or controller and probably also something like azimuth) is incorrect, mainly if the pointer moves to far to the right or to far down, i think it gets clamped to some size (maybe the original window size), this might also be related to some apps like firefox and thunderbird just not receiving input at all.
also sorry for reporting so many issues, i do think stardust is great
also sorry for reporting so many issues, i do think stardust is great