```cpp struct ArchetypeEdge { Archetype& add; Archetype& remove; }; struct Archetype {

struct ArchetypeEdge
{
Archetype& add;
Archetype& remove;
};

struct Archetype
{
std::unordered_map<ComponentId, ArchetypeEdge> edges;
};
struct ArchetypeEdge
{
Archetype& add;
Archetype& remove;
};

struct Archetype
{
std::unordered_map<ComponentId, ArchetypeEdge> edges;
};
Is that working? Can we call 2 structures in each ones?
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