Seeing water through blocks/weird render ring using shaders
Hello, having an issue with my shaders being weird and not sure what setting to mess with, im getting essentially a ring around my default render distance thats just black and comes into view with altitude mainly, and is sphere shaped, and by turning off overdraw protecting it fixes this but then i can see all the water of the world through blocks that are close to me. I know bliss isnt exactly the most DH friendly but i just really love how it looks and would like to keep running it if i can fix either one of these problems